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> Have anyone managed somehow to get all eight hardware sprites on screen at the same time?
> I have a pice of code using sprite numbers 0 to 7 but Amos only shows only one sprite of each group (0/1,2/3,4/5,6/7). In the manual there's nothing of missing pairs but all example code in manual folder are based only on four sprites.
Sounds like you're using 16 colour sprites, right?
If you use 16 colour sprites, they actually use 2 sprites. If you need 8, either use 4 colour sprites, or use computed sprites (no. 8 onwads).
Or use bobs instead?
See ya.
--
Manta Soft - Amiga programing & web page designing